Team
Meet our team leaders. These are the minds behind Boundary VFX.
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David Hackenburg
has been working as a compositor and roto artist for the past 5 years. Based in the Seacoast region of New Hampshire he has collaborated on projects large and small with artists from around the world. He has studied under some of the most innovative leaders in VFX like John Knoll of ILM and Steven Wright, author and respected compositing guru. As part of the Pixel Corps he has served as Compositing Team Leader for the past 2 years. When not in front of the computer, David can be found depending on the season, skiiing, gardening, running or cooking with his family of 5.
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James Pina
is a compositor, digital paint and roto specialist based in Napa, California. He has an extensive list of feature film and commercial experience, including supervisory roles on Captain America: The First Avenger, Thor, Hansel and Gretel: Witch Hunters, Harry Potter and the Deathly Hollows: Part 2, War of the Dead and After.Life. Artist and Lead roles on Hereafter, Iron Man 2, Cats and Dogs 2 and many others. Training includes a BA in Teledramatic Arts and Technology from Cal State Monterey Bay, Pixelcorps and FXPHD. When not working he enjoys movies, food, playing guitar and spending time with his wife and 3 children.
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Magno Borgo
is a digital artist with expertise is in the areas of compositing and digital visual effects. He has a degree in Graphic Design and has experience on almost all visual effects/digital production pipeline areas (editing, motion graphics, 3D CG modeling/texturing/rendering, compositing, matchmoving, hdri). He worked at several post-production houses in Brazil, and in the last few years he specialized in compositing and rotoscope, remotely freelancing for companies around the world. He also creates visual effects training for cmiVFX. When he’s not working, he’s also found swimming or enjoying some good food and cinema with his family.
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Nick Lambert
has over 20 years experience in film & television production & is now situated in rural South Yorkshire. Specialising in removal, roto & compositing he has worked all over the world for many clients. Having spent the last 3 years working together at The Pixel Corps, completing numerous projects, he believes the time is right for collaborative outsource. When not working spending time with the family becomes priority, watching films together, eating, playing & walking the dog.
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Rob Geddes
is an 8 year veteran of the 3D simulation industry. During that time he has worked out of Halifax, NS, providing pre-rendered and realtime interactive 3D solutions for a client list that includes Xerox, Bell Canada, the Canadian Coast Guard, and the US Marines. For the past 3 years Rob has focused heavily on visual effects production, providing roto, greenscreen, and compositing services for television and film. With a BSc. in Mathematics and Computing Science, he is able to bring both a technical and an artistic approach to solving problems, and delivering quality work. In his free time, Rob can be found enjoying time with his wife and daughter, playing guitar, and practicing photography.
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